UKTFCL Interview

Posted by alpha on 30/12/2000.

The UKTFCL is one of the longest running and largest leagues in Europe, and its 6th season is due to start next week with about 135 clans competing. We caught up with a few of the UKTFCL crew to look at the league's history and future.

How was the UKTFCL formed?
Alvin: I started the League in mid-1998 a few months after TFC came out. F2C was actually a proper clan then and were playing loads and loads of friendlies, but we wanted some decent competition and a proper competitive atmosphere. There were no leagues around at that time, so I started one up from scratch. We managed to grab a few server ports off Games-World.net (which was nice for them supporting us so early on), and its gone on from there.
How many people are currently involved with the running of the UKTFCL and what do they all do?
LoneGun: The main people currently involved are: Myself - I mainly sort out the rules, divisional placings, the format to be used for the leagues, sorting out problems and occasional reffing. [UESC]Si who helps with everything I do, plus a bit more problem solving, investigating mercing accusations, and helping new clans sort tactics etc. Storm who will be taking over Si's role at the end of this season. His main role is Head Clan advisor to new clans. Mink and Tunalic are the Head referee admins. Alvin does all the website stuff. Apart from these we have numerous volunteers helping out with reffing, clan advising, investigating claims from clans of cheating/mercing bad sportsmanship etc.
You're one of the few leagues that isn't backed by a gaming organisation (Wireplay, Barrysworld etc.). Have you found it difficult to arrange servers and prizes?
LoneGun: Servers have been a problem, BW withdrawing their servers at the end of Season 5 has made things a bit tricky. Hopefully we will be gaining a few more servers soon, and the help from clans with servers has been great. My clan has setup a server booking page for some of our servers (http://www.digwar.com/).

Alvin: Prizes, very difficult. But then I've never really had enough time to sort them out. I don't see prizes being banded about a lot in Leagues (other than loaned server ports) and as we are independent obviously that isn't something we can actually give out!

Servers, difficult at times, sometimes very easy. Right now the whole servers issue is being lessened because of the increasing trend in clans paying for their own ports. But we always seem to pull something out of the hat as regards servers!!


What have you learnt about the things involved in running a league since you started the UKTFCL?
Alvin: Being patient, working very hard, keeping my mouth shut (most of the time!) by not rising to llamas in the forums (who never last anyway incidentally) and above all I guess is admitting personal mistakes, learning from them and realising better ways of doing things. Oh and tonnes of ASP!

LoneGun: I have learnt that it's bloody hard work and you get out what you put in. It feels good to me that most clans involved have been thankful for my input into the league.



How has the league changed through the seasons (especially regarding structure and rules)?

Alvin:

LoneGun: Last season I introduced 3 set divisions, a no dual-clanning rule and bonus points for getting a certain amount of caps per map. This helped get rid of a lot of the lockdowns that happened in the second half of he previous season.

What's been your highlight and low point in running the league?

Alvin: My highlight(s) have been:

LoneGun: The highlight was seeing the league work well last season and I haven't really had any low points yet (fingers crossed).

[UESC]Si: Highpoint....hmmm, just when someone sends you an ICQ or e-mail saying thanks for the work, that's the best part. My low points are generally match disputes between big/biggish clans. I can't mention my worst clan dispute as I promised to one clan involved I wouldn't bring it up again.

How did the release of TF1.5 affect the league?
Alvin: It happened during mid-season 4 and it almost destroyed the League situation. It lowered the moral of the Admin team (and a lot of clans) quite considerably. But on the other hand it truly showed the men from the boys, the true TFC'ers stayed on, whether they liked the change in the net code and weapon balance or not.

LoneGun: I was only involved as a clan leader when the patch came out, and the main thing it did was bring bigger defences into play. I'm not sure how it affected the league apart from a few of the bigger clans leaving/splitting.

You've previously been able to boast being "the biggest TFC league in Europe", but now the BWTFCL seems to have taken over. Does this
bother you, and is something you hope to rectify in future seasons?

LoneGun: It doesn't bother me about the size of the league, I would rather we were the best run one.

Alvin: It doesn't bother me. I actually think its just funny looking from a website/rules/league-layout perspective how all the other Leagues (to a greater or lesser extent) have at one time or another copied out of the UKTFCL 'cookbook'. As far as I'm concerned we've (the 1337 UKTFCL Admin crew) been doing it for so long now that now we have got it "right". Other leagues can now avoid many of the pitfalls which we have had to overcome. I know I'd do the same in their situation. In terms of rectifying it in future seasons, I personally have a few enhancements up my sleeve which will make the UKTFCL much much easier to participate in than it already is, apart from that it's purely the Admins and the teams that draw other players and other teams into the League.

[UESC]Si: It doesn't bother me that much, I'm eager to see how each league performs this season. It should be very interesting to see what happens in their new format. Rectify? This is the best the league has ever been from an admin's point of view and I hope a clan's point of view. Almost every clan in the league I think has a very good chance of seeing the season out, I expect a lot less droppages this season.

How important do you think the league website is to the league, and how do you think the UKTFCL site compares to other league sites?

LoneGun: The league website is very important to the league. Without it we would struggle to get people motivated to play any games. In comparison to other leagues sites I think we are doing very well. I don't think our site looks un-professional when compared to the ISP operated leagues sites.

Alvin: To a League the size of the UKTFCL a database enabled website is essential to its success. The sheer amount of information that has to be co-coordinated together and then presented in a useful and easy to understand fashion is phenomenal. It takes say 4 weeks to build a kick-ass website, but then it takes another 4 weeks to build the behind-the-scenes stuff that makes it all work. Over the past 4 months the website has seen a re-design as well as a 100% recoded backend structure, that along with a (relatively seamless) migration to SQL Server means there are now no holds barred for more funkeh ASP stuff. Now the only problem is finding the time to do it!!

[UESC]Si: Sites are not important, it is the clans that make a league what it is. Good clans, good league, end of story. The only reason you need a good site is so that it is easier for the newer clans to find their way about. Alv has made a fooking brilliant site behind the scenes, almost everything you see on the main page can be edited by the admins, basically meaning that eventually Alv can just retire and let people alter the site as they need to for changes.

Could you briefly outline the league structure for Season 6?

LoneGun: The league will follow the same structure as season 5, i.e. 3 set divisions (prem, 1st and 2nd) but with a couple of new rules such as max 9v9 team sizes for a couple of the new maps (Gladhrairch and Tempest).
How do you think the quality of clans compares to previous seasons?

LoneGun: This season it seems as we have more of a "UK" league than any season since about the 1st, but we do have some up and coming european teams such as -AI- and KotR involved too.

[UESC]Si: God knows. I still remember the original SLH and think the
new SLH is still a newbie clan, I also remember when UESC drew with DW ;).

Last season's champions [UE] won't be competing in Season 6. A similar thing happened in the previous season with Season 4's winners [TA] not re-joining for Season 5. Do you think it's a blow to the premiership not having the previous winners defending their title?

LoneGun: I don't think its too much of a problem that the winners aren't defending their title. Since Season 1 not one winner has taken part/completed the
following season. It's something that I was hoping wouldn't happen with UE, but we should be able to cope with it.

[UESC]Si: Not one winner of UKTFCL has taken part in the next season. iD won S1 and were not in S2. SM. won S2 and were not in S3. So it's more of a tradition and we seem to have coped so far.

Looking at the maps for Season 6 you seem to have gone for a few more custom maps than in previous seasons. Why is this, and why were those specific maps chosen?

LoneGun: As I have been playing TFC in a clan since its release I sometimes get bored of playing the same maps over and over again, and I know that a lot of other people have too. Also with a lot of clans leaving TFC I felt that something new needed to be introduced to keep people interested. The maps I have chosen to introduce were mainly chosen by looking at US leagues, speaking to some of the bigger clans over there and then testing the ones they recommended. With mulch_trench already being played in a couple of leagues it wasn't too hard to decide on that one but tempest and gladhrairch_r were chosen from quite an extensive list. Then a couple of days before I decided on the final maps UncleBBRUCE released Stowaway and I thought I had to give it a try as it's a nice fast map.

Do you think we should encourage new clans to try out custom maps more?

LoneGun: Getting new clans to try out the custom maps will hopefully give them more of a chance against some of the better established clans. Both clans will have to decide on new positions/classes to be used on the maps, and it'll also give them a chance to play something other than the standard valve maps you see on most public servers.

[UESC]Si: Yes, but only with help. We have advisors in UKTFCL that
basically look after a div 3 clan. Me and Storm hope these hard working people will help the new clans at least get the right maps for the right weeks and help them get tactics for them so that they will find them fun and stick with the maps.

What are your personal favourite maps to play clan matches on?

LoneGun: 2fort, reason being it is THE map.

Alvin: I no longer play TFC, but I loved Shutdown League, and even though F2C never won on Crossover 2 that is also an excellent map.

[UESC]Si: Rock2 (I know it's shit now) but I'm old skool and I remember it
being a fooking fun map.

Mercing seems to be becoming more and more an issue in leagues. What is the UKTFCL's position on mercing, and what are you doing to combat
this problem in S6?

LoneGun: I think we were the 1st UK league to actully ban dual clanning/mercing, and although last season we didn't actively regulate it, this season we will be hoping to stamp it out. We may even become involved with other leagues, i.e. warning them when we become aware of people mercing etc. incase the same clans participate in their leagues.

[UESC]Si: Mercing is banned. There was an interesting discussion on BWTFCL forums recently on dual clanning but ultimatly mercs and dual clanners are banned. Nosebleed and Mink are making WON ID database which should deter some people from doing it and perhaps catch a few.

What are your views on backtracking and so called "lame defence tactics", and do you think these sort of things should be policed in
league matches?

LoneGun: As a defender I hate backtracking, I am lucky in that 99.99% of the time DW never backtrack. Our offenders know that their job is capping and they just stick to it and let us defenders do the work on the opposing clan. As for policing it I don't think it would be a possibility. You cannot force a clan to play a certain way.

[UESC]Si: I ain't played a clan match in ages so I wouldn't know, although it's a sad fact that UESC has been using a sniper in defence on Well since TFC came out, and even now people call it lame. Shame it's only because fell is actually quite a good sniper and stops half their offence even getting to our main defence. Clans should police themselves, it's a reflection on the community as a whole if lots of clans use these lame tactics. The work involved to police "lame tactics" would be immense, 1 ref could not be everywhere at once, it would become a mess.

Some Counter-Strike leagues have banned bunny hopping. Do you think this is an issue in TFC?

LoneGun: I don't really see a problem with it affecting TFC. It's just using the physics of the game to move through the maps quicker ala conc jumping.

[UESC]Si: In CS it is a major issue because it means you can set
ambush's up easier, in TFC it just means you get to the enemy base faster which..hmmm.. it ain't a major issue but I wouldn't mind seeing it got rid of.

What can we expect for the future of the UKTFCL? How long do you think it'll run for?

LoneGun: I think we could definately keep running for a few more seasons, until TF2 at least.

Alvin: It will last as long as there are still clans who want to play in it, as long as wuubley people such as MORAT (I wub j000 MORAT) want to host the website (and server!) for free. Oh and as long as LG or some other dedicated TFC'ers with their finger on the TFC pulse takes the reigns.

[UESC]Si: I'm retiring at the end of this season but I think UKTFCL
will be here for a few more seasons yet and it will continue to get better :)

How're the other Far2Cool projects (ECSL, UKTFCT and Fort Far2Cool) coming along?

Alvin: UKTFCT sadly will not re-emerge, I took too much on with too little time to spare. I am finding it hard to keep the UKTFCL and soon ECSL running without having another league to work on. However Sprite's idea was very good and I think it will need re-visiting later in 2001 maybe for TF2.

The ECSL continues it development (in code as well as in my head). Barrysworld took away their 4 server ports but that's okay because we now have support from a major UK ISP. I'm keeping quiet about it right now. As for launch date I obviously want to get it all right when we launch, so no date yet. One thing I will say is that I don't see any real "competition" in terms of CS leagues here in the UK that will affect the ECSL, because the ECSL is aiming to be truly European!

Fort Far2Cool really encompasses all the gaming sites on far2cool.com, more on that nearer TF2's release, but in the meantime we'll be venturing out into the world of LAN parties early on in the new year.

Vital stats


Website:http://uktfcl.far2cool.com/
Previous winners:Season 1 - [iD]
Season 2 - SM. (see also our interview with SM.)
Season 3 - [DW]
Season 4 - [TA] (see also our interview with [TA])
Season 5 - [UE] (see also our interview with [UE])
 
Interviewed by:alpha (December 2000)
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